but i beat him using DRAG-ON.As far as I know: no, it does not. while i was experimenting with the set-up i found that my average 38.50s was consistent with all the models. I'm not sure if the model car you use matters. This way, you can justify less acceleration (because not too heavy of a car). Why high capacity battery? because it slows down your car enough for the zigzag->jump section while having less weight on your car so you can power through the section with the last U-turn before the finish line. If you enter the zigzag with boost, you'll fly off the track. If you don't survive those first two laps, then i just used that run to practice my boost timing on the third lap, which was how i was able to figure out how to time the boost so that it doesn't make me enter the difficult zigzag->jump section with the boost. It seems that RNG will want to flip your car or some ♥♥♥♥, so you have to keep trying. I've played around and even having a speed of 45 will launch you during the jump section, while a speed lower than 51 isn't fast enough for the final U-turn before the finish line on each lap.Ĭonfirming from what I read in previous posts, you HAVE to survive the first two laps. With this setup, you have a weight of 152.5g with an acceleration of 42 with a speed of 51. I don't recall the final track time when I beat pocket circuit fighter, but 38.50s consistently made me cross the finishline behind pocket circuit fighter at 2 car lengths. I remember that while experimenting with set-ups, I had to get to a total track time of 38.50s. You will be behind the first two laps and then catch up after exiting the boost. from there, I had enough of a lead to win the race. The slow-mo phase did activate during the corner going down that first U-turn, but I had a full gauge, so whatever. I used it on the 3rd lap right after that jump section and as i'm entering the uphill U-turn (somewhere in the middle of the uphill slant into the U-turn) so that the boost will run out as you re-enter the difficult section. My choice was Capacity battery.įor my successful run, this set-up allowed me to survive the first difficult section (the zigzag -> rapid jumps) without entering the slow-mo thingee. Joke is that Fighter use Speed Battery, because he slow down after 2 lap. Boost + Spike Tires makes up the difference in speed between Fighter's and my car. Changing to Regular Battery slows the car enough that it can get through the jumps with little or no button mashing. I found that using High Speed Battery, the car could never survive the jumps on the first lap. It took me 4 tries to get it with this set up so it's still not 100% guaranteed win but there than 100% failure (20+ tries of losing). Originally posted by FordGT90Concept:I used this car to win: It took me 4 tries to get it with this set up so it's still not 100% guaranteed win but better than 100% failure (20+ times losing). This is the only reasonably safe spot to boost but only if you're not in the inner-most lane or you'll lose it on the lane changing bridge. I boosted on the second lap just as the car was hitting the first long hill up after the jumps. This car cannot beat Fighter straight up, boost is required.
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